Unity vscode lance.json
// This code is generated by the vscode extension "Debugger for Unity"
// [extension linked as source]
// If you have this extension you can either follow its instructions
// or you can copy this code and paste it in .vscode/launch.json
// you still need the extension for this to work
// adter you done this you can try and run the debugger
// by pressing "F5" (default hotkey to debug)
// Don't forget to replace [PROJECT_DIRECTORY_PATH] to your path
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information,
// visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "Unity Editor",
"type": "unity",
"path": "[PROJECT_DIRECTORY_PATH]/Library/EditorInstance.json",
"request": "launch"
},
{
"name": "Windows Player",
"type": "unity",
"request": "launch"
},
{
"name": "OSX Player",
"type": "unity",
"request": "launch"
},
{
"name": "Linux Player",
"type": "unity",
"request": "launch"
},
{
"name": "iOS Player",
"type": "unity",
"request": "launch"
},
{
"name": "Android Player",
"type": "unity",
"request": "launch"
},
{
"name": "Xbox One Player",
"type": "unity",
"request": "launch"
},
{
"name": "PS4 Player",
"type": "unity",
"request": "launch"
},
{
"name": "SwitchPlayer",
"type": "unity",
"request": "launch"
}
]
}
CTN