Unity vscode lance.json

// This code is generated by the vscode extension "Debugger for Unity" 
// [extension linked as source]

// If you have this extension you can either follow its instructions
// or you can copy this code and paste it in .vscode/launch.json

// you still need the extension for this to work
// adter you done this you can try and run the debugger 
// by pressing "F5" (default hotkey to debug)

// Don't forget to replace [PROJECT_DIRECTORY_PATH] to your path
{
    // Use IntelliSense to learn about possible attributes.
    // Hover to view descriptions of existing attributes.
    // For more information, 
    // visit: https://go.microsoft.com/fwlink/?linkid=830387
    "version": "0.2.0",
    "configurations": [
        {
            "name": "Unity Editor",
            "type": "unity",
            "path": "[PROJECT_DIRECTORY_PATH]/Library/EditorInstance.json",
            "request": "launch"
        },
        {
            "name": "Windows Player",
            "type": "unity",
            "request": "launch"
        },
        {
            "name": "OSX Player",
            "type": "unity",
            "request": "launch"
        },
        {
            "name": "Linux Player",
            "type": "unity",
            "request": "launch"
        },
        {
            "name": "iOS Player",
            "type": "unity",
            "request": "launch"
        },
        {
            "name": "Android Player",
            "type": "unity",
            "request": "launch"
        },
        {
            "name": "Xbox One Player",
            "type": "unity",
            "request": "launch"
        },
        {
            "name": "PS4 Player",
            "type": "unity",
            "request": "launch"
        },
        {
            "name": "SwitchPlayer",
            "type": "unity",
            "request": "launch"
        }
    ]
}
CTN