Script de curseur Unity
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class SliderScript : MonoBehaviour
{
[SerializeField] private Slider slider; //attach slider here
[SerializeField] private TextMeshProUGUI sliderNumber; //attach TextMeshProText here
private void Start()
{
slider.onValueChanged.AddListener((value) =>
{
sliderNumber.text = value.ToString("0");
});
}
}
AULOX