Système de chat Unity
void TaskOnClick()
{
// When the user clicks the Submit button,
// create a JSON object from input field input
JSONInformation publishMessage = new JSONInformation();
publishMessage.username = string.Concat(UsernameInput.text, ": ");
publishMessage.text = TextInput.text;
string publishMessageToJSON = JsonUtility.ToJson(publishMessage);
// Publish the JSON object to the assigned PubNub Channel
pubnub.Publish()
.Channel("chatchannel")
.Message(publishMessageToJSON)
.Async((result, status) =>
{
if (status.Error)
{
Debug.Log(status.Error);
Debug.Log(status.ErrorData.Info);
}
else
{
Debug.Log(string.Format(result.Timetoken));
}
});
// Reset the text field to be blank
TextInput.text = "";
}
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