Comportement de débordement C # pour uint non contrôlé

J'ai testé ce code sur https://dotnetfiddle.net/ : using System; public class Program { const float scale = 64 * 1024; public static void Main() { Console.WriteLine(unchecked((uint)(ulong)(1.2 * scale * scale + 1.5 * scale))); Console.WriteLine(unchecked((uint)(ulong)(scale* scale + 7))); } } Si je...