Nombre aléatoire Python
# generate random integer values
from random import randint
value = randint(0, 10)
print(value)
Successful Stoat
# generate random integer values
from random import randint
value = randint(0, 10)
print(value)
from random import randint
print(randint(1,3))
#Possible Outputs#
#1
#2
#3
### random number between 0 and 0.99999
print(random.random())
### random number between 5 and 8
print(random.uniform(5,8))
### random number with normal distribution (bell curve)
## random.normalvariate(standard deviation sigma)
print(random.normalvariate(5, 0.1))
### simulate dice roll
print(random.randint(1,6))
### random item from list
number = ['one', 'two', 'three']
print(random.choice(number))
import random
#random numbers from 1 to 10
print(random.randint(1,10)) #use of random.randint()
#random word from a list
print(random.choice(["a","b","c","d","e"])) #use of random.choice()
#random shuffle a list
random_list = ["a","b","c","d","e"]
random.shuffle(random_list) #use of random.shuffle()
print(random_list)
import random # Imports the random package so that the program has full access to random-based functions
start = 1 # Put your staring value here
end = 8 # Put your ending value here
number = random.randint(start, end) # Calls the randomint function of random to generate a random number
print(number) # Prints the number that was generated above
import random
# Random number, 0 through 10, INCLUDING 10:
print(random.randint(0, 10))
#Random number, 0 through 10, NOT INCLUDING 10:
print(random.randrange(0, 10))
#Random choice from a list:
my_list = ["Apples", "Oranges", "Watermelon", "Pineapple", "Grapes"]
print(random.choice(my_list))
# Set a custom seed of 10 for random to work with:
random.seed(10)