“Randint JS” Réponses codées

Math.Random JavaScript

Math.random() 
// will return a number between 0 and 1, you can then time it up to get larger numbers.
//When using bigger numbers remember to use Math.floor if you want it to be a integer
Math.floor(Math.random() * 10) // Will return a integer between 0 and 9
Math.floor(Math.random() * 11) // Will return a integer between 0 and 10

// You can make functions aswell 
function randomNum(min, max) {
	return Math.floor(Math.random() * (max - min)) + min; // You can remove the Math.floor if you don't want it to be an integer
}
OssieFromDK

JavaScript obtient un nombre aléatoire dans la plage

function getRandomNumberBetween(min,max){
    return Math.floor(Math.random()*(max-min+1)+min);
}

//usage example: getRandomNumberBetween(20,400); 
Grepper

Math.Random JavaScript Double

function getRandomNumberBetween(min,max){
    return Math.floor(Math.random()*(max-min+1)+min);
}
Old-fashioned Oryx

Nombre aléatoire javascript dans la plage

function getRandomIntInclusive(min, max) {
  min = Math.ceil(min);
  max = Math.floor(max);
  return Math.floor(Math.random() * (max - min + 1)) + min; //The maximum is inclusive and the minimum is inclusive 
}
Sore Sandpiper

js aléatoire int

function getRandomInt(min, max) {
    min = Math.ceil(min);
    max = Math.floor(max);
    return Math.floor(Math.random() * (max - min + 1)) + min;
}
JonnyG

Randint JS

/* If 1 argument is given, minimum will be set to 0 and maximum to this argument
 * If 2 arguments were given, the fist would be the minimum and the second the maximum
 * The function will return an integer in [min, max[
 */
const Math.randint => (min,max) {
  [min,max] = (max===undefined)?[0,min]:(min>max)[max,min]:[min,max];
  return Math.floor(Math.random*(max-min)+min);
}
Bored Bison

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