Simulator de dés dans Python

import speech_recognition as sr
import pyttsx3
import random

engine = pyttsx3.init('sapi5')
voices = engine.getProperty('voices')
# print(voices[1].id)
engine.setProperty('voice', voices[0].id)


def speak(audio):
    engine.say(audio)
    engine.runAndWait()

no = random.randint(1,6)
print(no)

if no == 1:
        print("[-----]")
        print("[     ]")
        print("[  0  ]")
        print("[     ]")
        print("[-----]")
if no == 2:
        print("[-----]")
        print("[ 0   ]")
        print("[     ]")
        print("[   0 ]")
        print("[-----]")
if no == 3:
        print("[-----]")
        print("[     ]")
        print("[0 0 0]")
        print("[     ]")
        print("[-----]")
if no == 4:
        print("[-----]")
        print("[0   0]")
        print("[     ]")
        print("[0   0]")
        print("[-----]")
if no == 5:
        print("[-----]")
        print("[0   0]")
        print("[  0  ]")
        print("[0   0]")
        print("[-----]")
if no == 6:
        print("[-----]")
        print("[0 0 0]")
        print("[     ]")
        print("[0 0 0]")
        print("[-----]")
          
speak(f"your number is: {no}")
Coding boy Hasya