Exemple d'un mauvais code
game=[[1,1,1,1,1,1,1],
[1,'A',1,1,0,0,1],
[1,0,0,0,0,1,1],
[1,0,0,1,1,1,1],
[1,1,0,0,0,'B',1],
[1,1,1,1,1,1,1]]
rows=len(game)
cols=len(game[0])
graph={}
for i in range(1,rows-1):
for i in range(1,rows-1):
if(game[i][j]!=1):
adj=[]
for ele in [(i-1,j),(i+1,j),(i,j-1),(i,j+1)]:
if game[ele[0]][ele[1]] == 0 or game[ele[0]][ele[1]]=='B' :
adj.append((ele[0],ele[1]))
graph[(i,j)]=adj
print(graph)
{(1, 1): [(2, 1)],
(1, 4): [(2, 4), (1, 5)],
(1, 5): [(1, 4)],
(2, 1): [(3, 1), (2, 2)],
(2, 2): [(3, 2), (2, 1), (2, 3)],
(2, 3): [(2, 2), (2, 4)],
(2, 4): [(1, 4), (2, 3)],
(3, 1): [(2, 1), (3, 2)],
(3, 2): [(2, 2), (4, 2), (3, 1)],
(4, 2): [(3, 2), (4, 3)],
(4, 3): [(4, 2), (4, 4)],
(4, 4): [(4, 3), (4, 5)],
(4, 5): [(4, 4)]}
Awful Alligator