Comment obtenir une souris pressée de ne pas tenir à Pygame
class Button(object):
def __init__(self,x,y,width,height,color):
self.rect = pygame.Rect(x,y,width,height)
self.image=pygame.draw.rect(screen, color,(self.rect),)
self.x=x
self.y=y
self.width=width
self.height=height
def check(self):
return self.rect.collidepoint(pygame.mouse.get_pos())
Bloody Bear