“Méthode d'objet en javascript” Réponses codées

Méthodes d'objet de vérification JavaScript

Object.getOwnPropertyNames() 
Clumsy Cobra

Méthodes d'objet JS

create()
keys()
values()
entries()
assign()
freeze()
seal()
getPrototypeOf()
Anton Grigoriev

Méthode d'objet en javascript

const student = {
    id: 101,
    major: "Mathamatics",
    money: 5000,
    name: "Abrar",
    subjects: ["English", "Economics", "Math 101", "Calculus"],
    bestFriend: {
        name: "Kundu",
        major: "Mathematics"
    },
    takeExam: function () {
        console.log(this.name, "taking exam");
    },
    treatDey: function (expense, tip) {
        this.money = this.money - expense - tip;
        return this.money
    }
}
student.takeExam();
//Output: Abrar taking exam
const remaining1 = student.treatDey(900, 100);
const remaining2 = student.treatDey(500, 50);
console.log(remaining1);
console.log(remaining2);
//Output: 4000,3450
Ariful Islam Adil(Code Lover)

Méthodes d'objet JavaScript

const person = {
  firstName: "John",
  lastName: "Doe",
  id: 5566,
  fullName: function() {
    return this.firstName + " " + this.lastName;
  }
};
naly moslih

Méthodes d'objet

//There are 2 main ways to create an Object in JavaScript

//The First Method:
let firstPlayer = new Object();

//You can add properties like this:
firstPlayer.name = 'Player 1';
firstPlayer.level = 3;
firstPlayer.inventory = ['a half-eaten cracker', 'some pocket lint', 'a flimsy tree branch'];
firstPlayer.description = 'Don\'t mention Player 2 around them, they\'ll get angry...';

//You can create methods like this:
firstPlayer.checkLevel = function() {
    console.log(`${this.name} is currently... Level ${this.level}!`);
    //The "this" keyword refers to the object
}

firstPlayer.checkLevel();
//This will print "Player 1 is currently... Level 3!" to the Console


//The Second Method:
let secondPlayer = {
    
    //You can add properties like this:
    name: 'Player 2',
    level: 20,
    inventory: ['a health potion', 'a sack of gold coins', 'a sturdy steel blade'],
    description: 'Better than Player 1 in every way possible.',
    
    //You can create methods like this:
    checkLevel: function() {
        console.log(`${this.name} is currently... Level ${this.level}!`);
        //The "this" keyword refers to the object
    }
}

secondPlayer.checkLevel();
//This will print "Player 2 is currently... Level 20!" to the Console

//And that's it! Decide what method you prefer and start making some Objects!
Minerrian

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