Spigot Désactiver la régénération de la santé

    @EventHandler
    public void onPlayerRegainHealth(EntityRegainHealthEvent event) {
        if(event.getRegainReason() == RegainReason.SATIATED || event.getRegainReason() == RegainReason.REGEN)
            event.setCancelled(true);
    }
Adventurous Anteater