“Tableau GDScript” Réponses codées

Array en gdScript

var array = [1,2,3,4]
print(array)
Crowded Chinchilla

tableau javascript

//create an array like so:
var colors = ["red","blue","green"];

//you can loop through an array like this:
for (var i = 0; i < colors.length; i++) {
    console.log(colors[i]);
}
Grepper

Array JS

var colors = [ "red", "orange", "yellow", "green", "blue" ]; //Array

console.log(colors); //Should give the whole array
console.log(colors[0]); //should say "red"
console.log(colors[1]); //should say "orange"
console.log(colors[4]); //should say "blue"

colors[4] = "dark blue" //changes "blue" value to "dark blue"
console.log(colors[4]); //should say "dark blue"
//I hope this helped :)
Determined Programmer

tableau GDScript

var array = ["One", 2, 3, "Four"]
print(array[0]) # One.
print(array[2]) # 3.
print(array[-1]) # Four.
array[2] = "Three"
print(array[-2]) # Three.
HyruleXZ

Tableau GDScript

extends Node2D

func _ready():
	# Ways to create an array instance
	var a = Array()
	var b = []
	var c = ["a","b","c"]
	
	# Add some items to array 'a'
	a.append("Item 1")
	a.append("Item 2")
	
	# Pass array by reference to a function
	change(a)
	# Confirm that changes were made
	print(a[0])
	
	# Print the size of array 'b'
	print(b.size())
	
	# Shuffle the values of array 'c'
	c.shuffle() # This function doesn't return a value
	# Check that the element order was changed
	print_elements_of(c)
	
func change(a):
	a[0] = 1

func print_elements_of(array):
	# Here we are using one of the Pool array types
	print(PoolStringArray(array).join(""))
Dentetsu

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